odamex: migrate to wxGTK32

This commit is contained in:
Weijia Wang 2022-11-03 11:48:57 +01:00
parent 535abb755e
commit 906c2a9486

View file

@ -1,4 +1,14 @@
{ lib, stdenv, cmake, fetchurl, pkg-config, SDL, SDL_mixer, SDL_net, wxGTK30 }:
{ lib
, stdenv
, fetchurl
, cmake
, pkg-config
, makeWrapper
, SDL
, SDL_mixer
, SDL_net
, wxGTK32
}:
stdenv.mkDerivation rec {
pname = "odamex";
@ -9,14 +19,36 @@ stdenv.mkDerivation rec {
sha256 = "sha256-WBqO5fWzemw1kYlY192v0nnZkbIEVuWmjWYMy+1ODPQ=";
};
nativeBuildInputs = [ cmake pkg-config ];
buildInputs = [ SDL SDL_mixer SDL_net wxGTK30 ];
nativeBuildInputs = [
cmake
pkg-config
makeWrapper
];
buildInputs = [
SDL
SDL_mixer
SDL_net
wxGTK32
];
installPhase = ''
runHook preInstall
'' + (if stdenv.isDarwin then ''
mkdir -p $out/{Applications,bin}
mv odalaunch/odalaunch.app $out/Applications
makeWrapper $out/{Applications/odalaunch.app/Contents/MacOS,bin}/odalaunch
'' else ''
make install
'') + ''
runHook postInstall
'';
meta = {
homepage = "http://odamex.net/";
description = "A client/server port for playing old-school Doom online";
license = lib.licenses.gpl2;
platforms = lib.platforms.linux;
license = lib.licenses.gpl2Only;
platforms = lib.platforms.unix;
maintainers = with lib.maintainers; [ MP2E ];
};
}