nixpkgs/pkgs/misc/emulators/duckstation/default.nix
SuperSamus 69b1076982
duckstation: 2021-10-01 -> 2021-10-19 (#142741)
Co-authored-by: Sandro <sandro.jaeckel@gmail.com>
2021-10-24 20:17:55 +02:00

98 lines
2.4 KiB
Nix

{ lib
, mkDerivation
, fetchFromGitHub
, cmake
, extra-cmake-modules
, pkg-config
, SDL2
, qtbase
, wrapQtAppsHook
, qttools
, ninja
, gtk3
, libevdev
, curl
, libpulseaudio
, sndio
, mesa
, vulkan-loader
, wayland
}:
mkDerivation rec {
pname = "duckstation";
version = "unstable-2021-10-19";
src = fetchFromGitHub {
owner = "stenzek";
repo = pname;
rev = "96f4fdf8d88ff3a120f3bc409a6a6487cdcbd55f";
sha256 = "sha256-WWsi7kmFEYES2BoNKIFF1+lKHJGP3hbTZ9o3eWp+EcE=";
};
nativeBuildInputs = [ cmake ninja pkg-config extra-cmake-modules wrapQtAppsHook qttools ];
buildInputs = [
SDL2
qtbase
gtk3
libevdev
sndio
mesa
curl
libpulseaudio
wayland
vulkan-loader
];
cmakeFlags = [
#"-DUSE_DRMKMS=ON" # Broken in combination with Wayland, https://github.com/stenzek/duckstation/issues/2630
"-DUSE_WAYLAND=ON"
];
postPatch = ''
substituteInPlace extras/linux-desktop-files/duckstation-qt.desktop \
--replace "duckstation-qt" "duckstation" \
--replace "TryExec=duckstation" "tryExec=duckstation-qt" \
--replace "Exec=duckstation" "Exec=duckstation-qt"
substituteInPlace extras/linux-desktop-files/duckstation-nogui.desktop \
--replace "duckstation-nogui" "duckstation" \
--replace "TryExec=duckstation" "tryExec=duckstation-nogui" \
--replace "Exec=duckstation" "Exec=duckstation-nogui"
'';
installPhase = ''
runHook preInstall
mkdir -p $out/bin $out/share $out/share/pixmaps $out/share/applications
rm bin/common-tests
cp -r bin $out/share/duckstation
ln -s $out/share/duckstation/duckstation-{qt,nogui} $out/bin/
cp ../extras/icons/icon-256px.png $out/share/pixmaps/duckstation.png
cp ../extras/linux-desktop-files/* $out/share/applications/
runHook postInstall
'';
doCheck = true;
checkPhase = ''
runHook preCheck
./bin/common-tests
runHook postCheck
'';
qtWrapperArgs = [
"--prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib"
];
# TODO:
# - default sound backend (cubeb) does not work, but SDL does. Strangely, switching to cubeb while a game is running makes it work.
meta = with lib; {
description = "PlayStation 1 emulator focusing on playability, speed and long-term maintainability";
homepage = "https://github.com/stenzek/duckstation";
license = licenses.gpl3Only;
platforms = platforms.linux;
maintainers = [ maintainers.guibou ];
};
}