There was a bunch of stuff in the cross section that haddn't had any
attention in a while. I might need to slim it down later, but this is
good for now.
For technical reasons, we cannot easily add a warning to top-level
definitions, so 2a6e4ae49a and
e51f736076 reverted the deprecation. But
we can still remove mention of the would-be deprecated definitions to
steer people towards using the preferred alternatives.
I don't know when we can/should remove them, but this at least gets
people to stop using them. The preferred alternatives also date back to
17.09 so writing forward-compatable code without extra conditions is
easy.
Beginning with these as they are the least controversial.
This accounts for all the new dependencies and propagation logic changes
I'm about to add.
Fixes #1915---with this change I think the distinction is finally clear
enough.
Each bootstrapping stage ought to just depend on the previous stage, but
poorly-written compilers break this elegence. This provides an easy-enough
way to depend on the next stage: targetPackages. PLEASE DO NOT USE IT
UNLESS YOU MUST!
I'm hoping someday in a pleasant future I can revert this commit :)
This fixes the "sliding window" principle:
0. Run packages: build = native; host = foreign; target = foreign;
1. Build packages: build = native; host = native; target = foreign;
2. Vanilla packages: build = native; host = native; target = native;
3. Vanilla packages: build = native; host = native; target = native;
n+3. ...
Each stage's build dependencies are resolved against the previous stage,
and the "foreigns" are shifted accordingly. Vanilla packages alone are
built against themsevles, since there are no more "foreign"s to shift away.
Before, build packages' build dependencies were resolved against
themselves:
0. Run packages: build = native; host = foreign; target = foreign;
1. Build packages: build = native; host = native; target = foreign;
2. Build packages: build = native; host = native; target = foreign;
n+2. ...
This is wrong because that principle is violated by the target
platform staying foreign.
This will change the hashes of many build packages and run packages, but
that is OK. This is an unavoidable cost of fixing cross compiling.
The cross compilation docs have been updated to reflect this fix.